WarpBall

GameHeader
WarpBall is a fast paced multiplayer sports game in a futuristic setting for 1-4 players, for PC, Mac, Linux and Xbox One.

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The game is loosely based on the rules of football, but adds teleportation and special abilities, often being described as “FIFA with teleporting”. The main thematic inspirations for the game are Speedball 2, Monday Night Combat and Cellfactor: Psychokinetic Wars.

  • Online and local multiplayer: WarpBall is best played with friends, and you can play with them whether they’re in the same room as you or not!
  • Varied Gameplay: Depending on the abilities players select, and the arena you’re playing on, two matches of WarpBall can be very different experiences
  • Character Customisation: Combine any character model, skin and ability to create an avatar that’s truly yours. With procedurally generated skins, your loadouts can be truly unique.
  • Single Player League: Create a WarpBall club and develop them to win the World Championships.
  • Easy to pick up: The basics of WarpBall are fast to pick up, although the game’s depth takes time to master!

GameplayHeader

Basic Rules

WarpBall is a futuristic evolution of modern football, where each player on the pitch can warp short distances across the map, giving them unparalleled mobility. Two teams face off against each other in either 2v2 or 1v1 matches with the aim of scoring the most points over the course of a match. Points are scored by two methods:

Kicking the ball through the opposing teams goal
Bouncing the ball off of all the bumpers located on the pitch, (shown below)
Matches are 3 minutes long, and the winning team is encouraged to gloat as much as they want when the game is over.

Teams can score bonus goals by bouncing the ball off all the bumpers on the pitch

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Common Abilities

Warp

The main ability that every player has access to is the warp. Players are equipped with short-distance teleportation devices, which allow them to blink across the map in an instant. Players can warp as much as they want, however, when they are in possesion of the ball the warp ability is de-activated. This means player have to choose between the mobility their warp gives them, and direct control over the ball.

You can warp straight through any obstacles in your way

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WarpPass

When playing a standard 2v2 match, players are able to teleport the ball to their team-mate’s feet, so long as their teammate is behind them (like the rules of passing in rugby). This technique, known as a WarpPass makes tactical positioning of both team members even more important.

The WarpPass encourages your teammate to spread out on the pitch

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AbilitiesHeader

Currently, 5 abilities are available in the game, however more will be added before release:

Snap-Back

SnapBack

The user can place a special ghost that they can choose to teleport back to over the next few seconds. Users can even snap back to their ghost’s position when carrying the ball.

Warp-Steal

WarpSteal
The user can activate a special warp that can also teleport the ball if it’s in the path of travel. While players still can’t use this warp when carrying the ball, they can use it to steal the ball from an opponent.

Phase-Shot

PhaseShot

A special shot that is intangible for a short period of time. In certain opportunities, this can lead to easy goals or bumper bounces, but takes some skill to use well.

Phase

Phase
The user can become intangible temporarily, to pass through other players attacks. Using this ability well takes good timing, but can totally change an offensive

Kinetic Blast

KineticBlast

Knocks away all opponents nearby, as well as sending the ball flying away from you. Nothing’s more satisfying than knocking down both your opponents with a well timed blast!

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We’re very excited to be working with the Outtalectuals to source a full 20-track album for WarpBall, from some of their amazing artists. The track used in all our trailers, Kermode’s Interdiciplinary is the first of the many tracks that’ll be appearing in the game.

We’re also working on a little something else, but it’s far to early to announce anything about that yet.

ProgressHeader

We’ve been running a closed alpha over the last month, and are getting ready for getting the game into more people’s hands to test it and improve it! Both online and local multiplayer gameplay for the first 5 abilities, and first arena is complete, and we have concept art for the new arenas! We hope to release during Q1 2017, and after the final features are finished, the time until then will be spent adding new content to the game (more arenas, modes, abilities and characters).

For launch, our target is for 3 different arena types, alongside 4 character models and 20 different abilities.

WhyPixelHeader

Unruly Attractions is only a indie micro studio, but every member and contributor is passionate and super talented. WarpBall is a much more ambitious project that our previous work, Standpoint, and we want to make the game with help from fans and crowd-funding community member, to make sure that we make the game you guys want to play (and we want to play!). With $20,000, we’ll be able to stay independent, make WarpBall the best project it can be, plus deliver you guys some cool rewards too! Any additional funds will be used on expanding the initial release with extra characters, arenas and abilities!

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Jamie P
$5 - Specator
Nora O'Connell
$5 - Follower
Jay Wilson
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John DiSabito
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Nick
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Matt Budd
$20 - Casual Fan (Early Bird)
Twixel Pixel
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Justin Beldin
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Giles Armstrong
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Matt Harvey
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Nicole Morin
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Kathleen Franqueza
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Joshua Vantard
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Denise Phillips
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Carrie Rogers
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Jon
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John T Mccarthy
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Jamie Negrucci
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Patrick King
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Stephanie Cochran
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Shazad Yousaf
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Emily Coyte
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Dopefish
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Ben Merivale
$20 - Casual Fan (Early Bird)
Alex Rose
$20 - Casual Fan (Early Bird)
Ashton
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Aryan Ashoori
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Nicholas T Savard
$20 - Casual Fan (Early Bird)
Gwenael
$20 - Casual Fan (Early Bird)
Joe Hesketh
$20 - Casual Fan (Early Bird)
Ben Rosenthal
$20 - Casual Fan (Early Bird)
Cynthia Mike
$25 - Casual Fan
Beth Wood
$25 - Casual Fan
Mark Gannaway
$50 - Die-Hard Fan
Donna Gamble
$80 - Die-Hard Fan
LeMagique
$50 - Die-Hard Fan
Matthew Ives
$50 - Die-Hard Fan
Hiccup
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Dan Murdoch
$50 - Die-Hard Fan
Murray Wynnes
$50 - Die-Hard Fan
Joseph DiSabito
$100 - Warp Athlete
Noaksey
$100 - Warp Athlete
Cole Petitte
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anonymous
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Jason Rosenthal
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Anna Rose
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Anonymous
$200 - Sponsor
  • 10/09/2016 4:00 PM

    Second Update

    It’s been a long time coming but we’re getting back on top of our Update game!  The last weeks, we’ve been doing a LOT, both to do with development and showing the game at various events.  From the back of that, some good news is that we managed to secure some external funding, allowing us to cut down our target funding goal from $40k down to $20k, which is really exciting for us!
    The defender making it's debut in a stream The defender making it’s debut in a stream

    Next week we’ll be at the London GamerDisco @ The Book Club, so for any of you London based WarpBallers, be sure to swing by.  We’ll be showing off the new Defender class for the first time, with their “Growth” and “Wall Deployment” abilities!  After that event we’ll be pushing the defender patch live, so that any alpha-access players can play around!

    Speaking of the Defender class, be sure to tune in to Vethan’s weekly wednesday streams to check out the game’s development, and help influence the abilities yourselves!  He regularly hands out keys for the alpha in stream, so even more reason to check in!

    Thanks for all the support so far!

     

    The WarpBall Team

  • 07/29/2016 8:00 PM

    First Update, First $1K, and Merch Sample!!

    The campaign hasn’t been live for long and we’ve already hit our first $1k!  We’re so excited to be launching this campaign with PixelFunder, and are looking forward to hearing more from you all.

    Make sure you follow us on Twitter and Facebook, as during the PixelFunder campaign, we’ll be running a few competitions, handing out alpha keys to the winners!

    So were you wondering about the pixel charms that come with the Die-Hard Fan tiers and above?  They’re made by the talented Kendal James, a UK Pixel and Hama bead artist.  Here’s a picture of the four patterns that she designed for us!

    WarpSteal

    Please do leave questions and comments about the game on the page, we love hearing from you guys, and appreciate everything you do

    Be sure to spread the word about the game! Every little helps, and it means the world to us

    Thanks

    The WarpBall Team

  • 10/09/2016 7:52 PM
    Anna Rose

    I am really excited about the new Defender character!

$1,779
raised of $20,000

This game will only be funded if at least $20,000 is raised by 10/31/2016
Game Dev
Nathan John

United Kingdom, London

Support this game

  • No reward

    I don't want reward!

  • Specator

    -PixelFunder exclusive decal cosmetic<br> -Backer Update E-mails

  • Follower

    - PixelFunder exclusive Skin cosmetic<br> - PixelFunder exclusive decal cosmetic<br> - Copy of WarpBall Classic Minigame

  • Casual Fan (Early Bird)

    - Digital copy of the game (Choice of supported platform)<br> - Access to the closed Beta<br> - PixelFunder exclusive Skin & Decal cosmetics<br> - Digital Art Poster & Wallpaper pack<br>

  • Casual Fan

    - Digital copy of the game (Choice of supported platform)<br> - PixelFunder exclusive Skin & Decal cosmetics<br> - Digital Art Poster & Wallpaper pack<br>

  • Die-Hard Fan

    - Access to the closed Beta<br> - Digital copy of the game (Choice of supported platform)<br> - PixelFunder exclusive Skin & Decal cosmetics<br> - Digital Art Poster & Wallpaper pack<br> - Physical Pixel-charm Warp-Athlete<br> - Physical Poster<br> - Copy of WarpBall Classic Minigame

  • Warp Athlete

    - Everything a Die-Hard Fans get<br> - One of 5 Skins unique to these PixelFunder Tiers<br> - Access to closed Alpha<br> - Extra copy of the game for a friend<br>

  • Sponsor

    - Everything a Die-Hard Fans get<br> - All 5 Skins unique to these PixelFunder Tiers<br> - Access to closed Alpha<br> - Extra copy of the game for a friend<br> - Create an advertisement & sponsor for the arenas<br>